Difference between revisions of "Fantasy Rules Committee"
(Created page with "{{nomicbox |founded= |playedon=A mailing list |status=Active |website=http://groups.google.com/group/frc-play }} '''Fantasy Rules Committee''' is a Nomic-like game played on...") |
(FRC is showing signs of life again) |
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{{nomicbox | {{nomicbox | ||
− | |founded= | + | |founded=1993 |
|playedon=A mailing list | |playedon=A mailing list | ||
|status=Active | |status=Active | ||
|website=http://groups.google.com/group/frc-play | |website=http://groups.google.com/group/frc-play | ||
+ | |ruleset=https://sites.google.com/site/fantasyrulescommittee/regular-ordinances-of-the-frc | ||
+ | |asof=July 2024 | ||
}} | }} | ||
− | '''Fantasy Rules Committee''' is a Nomic | + | '''Fantasy Rules Committee''' is a Nomic game played on a mailing list, which began as a sub-game among the participants of [[Nomic World]]. |
+ | |||
+ | FRC's description of itself: "Coupling creativity and cooperation with logic and deviousness, the players compete to be the last one to submit a valid rule. Rules are valid if they are consistent with themselves, all previous valid rules and a fixed set of regular ordinances. Every new round starts off using just these few regular ordinances, thus prohibiting the ruleset from growing beyond control." | ||
+ | |||
+ | Although the Regular Ordinances allow self-amendment, this is rarely invoked. | ||
+ | |||
+ | ==Useful links== | ||
+ | |||
+ | [https://www.sir-toby.com/nomic-archives/frc/ Jeff Weston's archive of FRC rounds up to round 144 in 2000] |
Latest revision as of 15:47, 15 July 2024
Fantasy Rules Committee | |
---|---|
Founded: | 1993 |
Played on: | A mailing list |
Current status: | Active |
Active players: | unknown |
Current ruleset: | link |
Website: | http://groups.google.com/group/frc-play |
Game information correct as of July 2024 |
Fantasy Rules Committee is a Nomic game played on a mailing list, which began as a sub-game among the participants of Nomic World.
FRC's description of itself: "Coupling creativity and cooperation with logic and deviousness, the players compete to be the last one to submit a valid rule. Rules are valid if they are consistent with themselves, all previous valid rules and a fixed set of regular ordinances. Every new round starts off using just these few regular ordinances, thus prohibiting the ruleset from growing beyond control."
Although the Regular Ordinances allow self-amendment, this is rarely invoked.