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Welcome to the wiki—a hub for finding games of Nomic in the wild.

What's Nomic?

Quoth Wikipedia:

Nomic is a game created in 1982 by philosopher Peter Suber in which the rules of the game include mechanisms for the players to change those rules, usually beginning through a system of democratic voting.

Where can I play it?

Current Nomics
Nomic Play Link Current Status Description Complexity Quickness
Agora Nomic The "Sets" Era Agora is one of the oldest and most complex nomics, running since 1993. Very complex, with many rules and strict rule interpretation Players can generally make a few moves a week, proposals pass about every other week, and winning can take from months to years (with multiple win conditions available at once usually)
BlogNomic The First Dynasty of MadisonSilver BlogNomic is played in Dynasties, rounds with unique style and flavor that end when someone wins. Moderately complex, depending on the specifics of the current dynasty Dynasties change over roughly once per month; proposals pass after two days.
Fantasy Rules Committee Hiatus Players take turns adding rules and earning style points for following the current theme.
Infinite Nomic Plant Nomic & Handwriting Nomic Infinite Nomic is played in rounds (called Cycles), each started under a different ruleset engineered to allow experimentation in game design. Small rulesets, but generally textualist interpretations. Aims to only require players to check in twice weekly.
PodNomic Season 2 A podcast that takes on the tropes of other types of podcast, while also reporting on nomic news and culture more broadly Low New episodes are published every Tuesday and Friday
Slownomic Height 0 Each proposal has a length of 30 days to be voted on and is updated on a wiki

Past games are recorded in Category:Dead Nomics.

Useful links

This is a wiki

Yes. Like Nomic, it contains mechanisms for you to change it. Feel free to do so.