Difference between revisions of "Now We Nomic 1"

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(more details 'cause I'm bored)
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|playedon=Discord
 
|playedon=Discord
 
|status=Dead
 
|status=Dead
|players=<nowiki>
+
|players=14
Loonybin0,
 
Veganzombeh,
 
h2g2_researcher,
 
Matrix Cthulhu,
 
CodeTriangle,
 
silverlava,
 
runciblemoon,
 
Jeskai Nahiri,
 
Cuddlebeam,
 
Nyhilo,
 
JumbleOfNumbers,
 
Kubby,
 
mishka1980,
 
Noel
 
</nowiki>
 
 
|website=https://github.com/CodeTriangle/NowWeNomic
 
|website=https://github.com/CodeTriangle/NowWeNomic
 
|ruleset=https://github.com/CodeTriangle/NowWeNomic/blob/master/ruleset.rst
 
|ruleset=https://github.com/CodeTriangle/NowWeNomic/blob/master/ruleset.rst

Revision as of 23:35, 22 January 2019

Now We Nomic 1
Founded: April 2018
Played on: Discord
Current status: Dead
Final players: 14
Final ruleset: link
Website: https://github.com/CodeTriangle/NowWeNomic

NowWeNomic Classic (henceforth "NowWeNomic" or "NWN") was a Nomic created by Discord user @MatrixCthulhu#4117. It was never officially declared dead, but the only messages the Discord Server gets are from spam bots now. The last messages related to the game were sent in June 2018.

Note: the syntax "X:Y" represents the proposal submitted on Round X, Turn Y. A list of rounds and turns can be found here or here if you're feeling technical.

Note About Naming

At the time this nomic was running, it was simply called "Now We Nomic;" however, when the server died, its successor was born, also called "NowWeNomic," on a server of the same name. Therefore, "Classic" is an informal designation. Other designations are "Blue" or "Blue-and-White" in reference to the server's profile image.

History

Initial Phase

NowWeNomic struggled a lot in its life. Its initial ruleset was inconsistent with the terms "rule" and "law." It described a turn-based system, which would prove to be a very contentious decision. Turns took 48 hours and, with a constantly growing group of players, players were lucky to get a single turn in a month. The ruleset did not require consent to make someone a player, so there was a long list of players that kept taking up turns.

Height of Activity

Many issues with the initial ruleset had to be mended. For example, silverlava's proposal 1:13, which established a new turn system. Every day at 13:00 UCT, a new turn would begin, allowing one person to submit a proposal. These turns would last four days or until a majority vote was reached. At its most extreme, this allowed four proposals to be voted on concurrently.

NowWeNomic also gained an identity during this period. 1:15 established weekly haiku contests. 1:17 instituted the Nomic Commission of Commerce (NCC), which was a rotating delegation of players to watch over the free market, where players could create "items" which would perform tasks at different intervals. A list of items can be found here. To further the Economic theme, 2:3 instituted "nomicents" which could be exchanged for points.

Ending

Even while there were still many attempts to fix problems that plagued the ruleset from its very beginning, interest gradually fizzled out until there was none left. Right as the game was starting to pick up speed, too. The last proposal submitted was 2:6 by silverlava on June 16, 2018.

Religion

TODO: write about the god Nomicon