Difference between revisions of "Main Page"

From nomic.club
Jump to: navigation, search
(85 intermediate revisions by 14 users not shown)
Line 1: Line 1:
小春房东不停催促她尽快搬走,小春只好抓进一切时间找房子,可是却总是不合心意。 袁浩公司即将迎来最重要的周末客户感恩会,这次活动只许成功不许失败。 袁浩为了感恩会忙到很晚才下班,谁知却看到门外的罗一洋还一副辛勤工作的样子。<br /><br />bt天堂<br /><br />大好时光: [https://files.fm/f/qy4vwf38b tvb电视剧] 《大好时光》美女一睁眼, 帅哥居然在自己床上, 吓得赶紧跳下 大好时光: 袁浩回家告诉父亲母亲回来了, 老袁真是欣喜 大好时光: 朱涛说自己怎么就折到前妻手里 《大好时光》胡歌与美女飚车结局尴尬了<br /><br />大好时光:小伙说要当美女的太阳,要照耀美女,太厉害了 大好时光:发现自己喜欢上了袁浩,他却是闺蜜的男友,跳起舞来 大好时光:袁浩让朋友给泡茶醒酒,朋友:那是你的活 大好时光:夫妻两电梯相遇打了起来,碰上这么尴尬的一幕,太搞笑<br /><br />某日,袁浩遇见了名为茅小春(王晓晨饰)的护士,巧合的是,和袁浩一样,茅小春亦对婚姻没有任何期冀和向往。 7.5 全50集陈情令肖战,王一博,孟子义,宣璐 24集全致我们暖暖的小时光邢菲,林一,唐晓天,郑英辰,周峻纬,依莎,张皓伦,厉梦帆,周紫馨,节冰,高煜霏,祝康笠,陈晶晶,朱拉拉 全24集传闻中的陈芊芊赵露思,丁禹兮 62集全/已完结大明风华汤唯,朱亚文,邓家佳,吴越,孙骁骁,乔振宇,俞灏明,张艺兴,王学圻,李昕亮,梁冠华,苏可,栾元晖,赵樱子,唐鉴军<br /><br />庞阿姨还告诉裘丽娜自己喜欢袁新华,两个人战争升级。 茅家父母告诉印月,他们一定要把女儿的婚礼办得风风光光。 谁知第二天,庞阿姨和裘丽娜一早站在袁家门口等结果,袁新华进了袁浩的房门,却发现儿子留下张字条离家出走了。 袁浩和茅小春一起去了机场,打算去内蒙草原,在机场,袁浩恐高发作,不想乘飞机,但最终在茅小春鼓励下克服。<br /><br />袁浩接夏冰冰出来,带她去朱涛的咖啡馆,罗一洋正好在咖啡馆求朱涛给差使做,朱涛答应他,让他在咖啡馆工作,同时告诉他自己的外甥女马上也要来了。 袁浩把夏冰冰介绍给罗一洋和朱涛,善解人意的夏冰冰给他们留下很好印象。 夏冰冰走后,罗一洋却有些看穿夏冰冰,提醒袁浩注意。<br /><br />罗一洋突然出现,去袁浩公司找工作,戴总面试了他,看中他对职位薪水完全不挑,便录用了他。 [https://www.4shared.com/office/w9D3uk_Ziq/apcrt.html 老九门电视剧] ,袁浩执意进去,罗一洋一下把他扑倒,袁浩发火,要开了罗一洋。 戴总跟袁浩解释,袁浩不理,戴总让罗一洋走,罗一洋据理力争,被袁浩听到,袁浩决定留下他。 袁新华去医院找茅小春看眼病,并为旗袍的事表示抱歉,茅小春十分善解人意,同时劝袁新华做白内障手术。<br /><br />袁浩帮冰冰搬家时意外划伤手,小春帮袁浩包扎却再遭冰冰误解。 朱涛不满咖啡店的改造,他和雪儿发生争执。 曾健向小春忏悔,小春十分冷漠。 [https://docdro.id/wTRlyPT 好先生电视剧] 。<br /><br />朱涛则告诉他们,什么女人都没有简卉有心机,竟然拿怀孕这件事逼他复婚,他坚决不会再跟简卉结第三次婚。 茅小春祝福袁浩和夏冰冰的同时,也迅速和袁浩划清界限,说从此以后两人只是医患关系。 三人一起吃饭,茅小春按约定,不仅做了一桌好菜,还在袁浩面前,拼命夸奖夏冰冰,夏冰冰还要袁浩帮茅小春介绍男朋友,令茅小春有些尴尬。 饭局气氛融洽,甜蜜地送走袁浩后,夏冰冰心花怒放,茅小春却有些失落。 罗一洋刚到咖啡店工作,朱涛外甥女张雪儿牵着狗突然出现,把罗一洋吓一跳。
+
__NOTOC__
 +
Welcome to the '''nomic.club wiki'''—a hub for finding games of Nomic in the wild.
 +
 
 +
==What's Nomic?==
 +
 
 +
Quoth Wikipedia:
 +
:Nomic is a game created in 1982 by philosopher Peter Suber in which the rules of the game include mechanisms for the players to change those rules, usually beginning through a system of democratic voting.
 +
 
 +
==Where can I play it?==
 +
 
 +
{| class="wikitable"
 +
|+ Active Nomics
 +
|-
 +
! Nomic !! Play Link !! Current Status !! Description !! Complexity !! Quickness
 +
|-
 +
| [[Agora Nomic]] || https://agoranomic.org/ || The "Sets" Era || Agora is one of the oldest and most complex nomics, running since 1993. || Very complex, with many rules and strict rule interpretation || Players can generally make a few moves a week, proposals pass about every other week, and winning can take from months to years (with multiple win conditions available at once usually)
 +
|-
 +
| [[BlogNomic]] || https://blognomic.com/ || The Alien DNA Dynasty || BlogNomic is played in Dynasties, rounds with unique style and flavor that are entirely repealed when someone wins. || Moderately complex, depending on the specifics of the current dynasty || Each Dynasty lasts around a month; proposals pass after 1-2 days.
 +
|-
 +
| [[Fantasy Rules Committee]] || https://groups.google.com/g/frc-play || Round 380 || Players take turns adding rules and earning style points for following the current theme. ||
 +
|-
 +
| [[Infinite Nomic]] || https://discord.gg/uBFBfsn || The Obelisk Cycle || Infinite Nomic is played in rounds (called Cycles), each started under a different ruleset engineered to allow experimentation in game design. || Small rulesets, but generally textualist interpretations. || Cycles last several months. Aims to only require players to check in twice weekly.
 +
|-
 +
| [[Slownomic (game)|Slownomic]] || https://nomic.club/wiki/index.php/Slownomic || Height 0 || Each proposal has a length of 30 days to be voted on and is updated on a wiki || || 30 days per proposal
 +
|-
 +
| [[Branching Nomic]] || https://github.com/fjsweeney/branch-nomic/tree/main || The Beginning || Many different versions will exist, meant to have very loose rule interpretation based on the social contract || Players generally only need to make one move a week || 1 week per move
 +
|}
 +
 
 +
{| class="wikitable"
 +
|+ Nomics on Hiatus
 +
|-
 +
! Nomic !! Play Link !! Current Status !! Description !! Complexity !! Quickness
 +
|-
 +
| [[PodNomic]] || https://www.podnomic.com || On hiatus || A podcast that takes on the tropes of other types of podcast, while also reporting on nomic news and culture more broadly || Low || New episodes are published every Tuesday
 +
||
 +
|}
 +
 
 +
Past games are recorded in [[:Category:Dead Nomics]].
 +
 
 +
==Useful links==
 +
* [http://legacy.earlham.edu/~peters/nomic.htm Peter Suber's Nomic page]
 +
* [http://legacy.earlham.edu/~peters/writing/nomic.htm#initial%20set The Suber Ruleset]
 +
* [https://en.wikipedia.org/wiki/Nomic Nomic] on Wikipedia
 +
 
 +
==This is a wiki==
 +
 
 +
Yes. Like Nomic, it contains mechanisms for you to change it. Feel free to do so.

Revision as of 16:30, 20 October 2024

Welcome to the nomic.club wiki—a hub for finding games of Nomic in the wild.

What's Nomic?

Quoth Wikipedia:

Nomic is a game created in 1982 by philosopher Peter Suber in which the rules of the game include mechanisms for the players to change those rules, usually beginning through a system of democratic voting.

Where can I play it?

Active Nomics
Nomic Play Link Current Status Description Complexity Quickness
Agora Nomic https://agoranomic.org/ The "Sets" Era Agora is one of the oldest and most complex nomics, running since 1993. Very complex, with many rules and strict rule interpretation Players can generally make a few moves a week, proposals pass about every other week, and winning can take from months to years (with multiple win conditions available at once usually)
BlogNomic https://blognomic.com/ The Alien DNA Dynasty BlogNomic is played in Dynasties, rounds with unique style and flavor that are entirely repealed when someone wins. Moderately complex, depending on the specifics of the current dynasty Each Dynasty lasts around a month; proposals pass after 1-2 days.
Fantasy Rules Committee https://groups.google.com/g/frc-play Round 380 Players take turns adding rules and earning style points for following the current theme.
Infinite Nomic https://discord.gg/uBFBfsn The Obelisk Cycle Infinite Nomic is played in rounds (called Cycles), each started under a different ruleset engineered to allow experimentation in game design. Small rulesets, but generally textualist interpretations. Cycles last several months. Aims to only require players to check in twice weekly.
Slownomic https://nomic.club/wiki/index.php/Slownomic Height 0 Each proposal has a length of 30 days to be voted on and is updated on a wiki 30 days per proposal
Branching Nomic https://github.com/fjsweeney/branch-nomic/tree/main The Beginning Many different versions will exist, meant to have very loose rule interpretation based on the social contract Players generally only need to make one move a week 1 week per move
Nomics on Hiatus
Nomic Play Link Current Status Description Complexity Quickness
PodNomic https://www.podnomic.com On hiatus A podcast that takes on the tropes of other types of podcast, while also reporting on nomic news and culture more broadly Low New episodes are published every Tuesday

Past games are recorded in Category:Dead Nomics.

Useful links

This is a wiki

Yes. Like Nomic, it contains mechanisms for you to change it. Feel free to do so.